@startuml
sprite $neuter [48x48/16] {
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000000000000000005DFFFFFFFFFFD600000000000000000
000000000000000000037EFFFFE730000000000000000000
000000000000000000000AFFFFB000000000000000000000
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000000000000000000000AFFFFB000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_NEUTER(_alias) ENTITY(rectangle,black,neuter,_alias,FA6 NEUTER)
!define FA6_NEUTER(_alias, _label) ENTITY(rectangle,black,neuter,_label, _alias,FA6 NEUTER)
!define FA6_NEUTER(_alias, _label, _shape) ENTITY(_shape,black,neuter,_label, _alias,FA6 NEUTER)
!define FA6_NEUTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,neuter,_label, _alias,FA6 NEUTER)
skinparam folderBackgroundColor<<FA6 NEUTER>> White
@enduml